Metal Gear Solid 3: Snake Eater is widely regarded as one of the best games in the Metal Gear franchise, and one of the best stealth action games of all time. Released in 2004 for the PlayStation 2, the game serves as a prequel to the previous games in the series, following protagonist Snake as he infiltrates a Soviet military base in the Russian wilderness during the Cold War. The game features a rich storyline, memorable characters, immersive gameplay, and a stunning soundtrack.
Now, almost two decades later, Konami has announced that Metal Gear Solid 3: Snake Eater is getting a full remake for PlayStation 5, Xbox Series X/S, and PC. The remake, titled Metal Gear Solid Delta: Snake Eater, was revealed during the PlayStation Showcase on May 24th, 2023. It is set to release sometime in 2024, according to a Konami press release.
In addition to the remake, Konami also announced that a collection of the first three Metal Gear Solid games – Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, and Metal Gear Solid 3: Snake Eater – will be released this fall for PlayStation 5. The collection, called Metal Gear Solid Master Collection: Volume 1, will feature the HD versions of Sons of Liberty and Snake Eater from the Metal Gear Solid HD Collection that was released in 2011 for PlayStation 3 and Xbox 360. The original Metal Gear Solid will be the same version that was released for PlayStation in 1998.
In this article, we will cover everything you need to know about Metal Gear Solid Delta: Snake Eater, including its story, gameplay, graphics, sound, and more.
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Metal Gear Solid Delta: Snake Eater will be a faithful remake of Metal Gear Solid 3: Snake Eater, which means that it will follow the same story as the original game. The game takes place in 1964, during the height of the Cold War. Snake, codenamed Naked Snake, is sent on a mission to rescue a Soviet scientist named Sokolov who has defected to the West and is working on a secret weapon project called Shagohod. However, things go wrong when Snake’s mentor and former boss, The Boss, defects to the Soviet Union and joins forces with Colonel Volgin, a rogue officer who plans to use Shagohod to start a nuclear war. Snake is then tasked with eliminating The Boss and stopping Volgin’s plot.
Along the way, Snake encounters various enemies and allies, such as Ocelot, a young GRU officer who leads an elite unit of Spetsnaz; Eva, a female spy who claims to be Sokolov’s lover; Major Zero, Snake’s commanding officer and founder of FOX unit; Para-Medic, Snake’s medical support; Sigint, Snake’s weapons and technology expert; and The Cobra Unit, a group of legendary soldiers who serve as The Boss’s personal bodyguards. Each member of The Cobra Unit has a unique codename based on their emotions: The Pain (bees), The Fear (spiders), The End (sniper), The Fury (flamethrower), and The Sorrow (ghost).
The game’s story explores themes such as loyalty, betrayal, patriotism, identity, and legacy. It also sets up the events that lead to the creation of Big Boss (Snake’s future codename), Outer Heaven (Snake’s private army), and Metal Gear (a bipedal nuclear weapon).
Metal Gear Solid Delta: Snake Eater will retain the core gameplay mechanics of Metal Gear Solid 3: Snake Eater, but with some improvements and additions. The game will still be a third-person stealth action game that emphasizes sneaking around enemies rather than engaging them in direct combat. However, the game will also feature some new elements that will enhance the gameplay experience.
One of these elements is Delta Mode, which is an optional mode that allows players to switch between different perspectives during gameplay. For example, players can switch from third-person view to first-person view or over-the-shoulder view at any time. This will give players more freedom and flexibility in how they approach each situation.
Another element is Delta Vision, which is a special vision mode that highlights important objects and enemies in the environment. For example, players can use Delta Vision to see enemy patrol routes, hidden items, or weak points on bosses. Delta Vision can also be used to scan enemies and learn more about their stats, such as health, stamina, and alert level. Delta Vision can be activated by pressing a button, but it will consume battery power that can be replenished by finding batteries or using items.
A third element is Delta Actions, which are context-sensitive actions that players can perform depending on their situation. For example, players can use Delta Actions to interrogate enemies, use environmental objects as weapons or cover, or perform stealth kills or non-lethal takedowns. Delta Actions can be triggered by pressing a button when prompted by an icon on the screen.
Besides these new elements, the game will also improve some of the existing gameplay features from Metal Gear Solid 3: Snake Eater, such as:
- Camouflage System: Players can change their outfit and face paint to blend in with their surroundings and reduce their visibility to enemies. The game will feature more camouflage options than before, and players can also customize their own camouflage patterns using photos or images.
- CQC (Close Quarters Combat): Players can use CQC to engage enemies in hand-to-hand combat or disarm them of their weapons. The game will feature more CQC moves than before, and players can also use CQC with different weapons or items.
- Survival System: Players have to manage their health and stamina by eating food and healing wounds. The game will feature more food options than before, and players can also hunt animals or plants for food or medicine.
- Weapon System: Players can use various weapons and items to fight enemies or aid their stealth. The game will feature more weapons and items than before, and players can also customize their weapons or items using parts or accessories.
Metal Gear Solid Delta: Snake Eater will use Unreal Engine 5 to create stunning graphics that will bring the game world to life. The game will feature realistic lighting, shadows, reflections, and textures that will enhance the visual quality of each scene. The game will also feature dynamic weather effects, such as rain, snow, fog, and wind that will affect the gameplay and atmosphere.
The game will also feature detailed character models and animations that will capture the expressions and movements of each character. The game will use motion capture technology and facial scanning technology to create realistic facial animations and lip-syncing for each character. The game will also use performance capture technology to record the voice actors’ performances along with their body movements.
The game will run at 60 frames per second on PlayStation 5 and Xbox Series X/S, and at 30 frames per second on PC. The game will support 4K resolution on PlayStation 5 and Xbox Series X/S, and up to 8K resolution on PC. The game will also support ray tracing on PlayStation 5 and Xbox Series X/S, and on PC with compatible graphics cards.
Metal Gear Solid Delta: Snake Eater will feature an immersive sound design that will complement the graphics and gameplay. The game will use Dolby Atmos technology to create spatial audio that will surround players with realistic sounds from all directions. The game will also use adaptive sound technology to adjust the sound effects according to the player’s actions and environment.
The game will feature an original soundtrack composed by Harry Gregson-Williams and Norihiko Hibino who previously worked on Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater respectively. The soundtrack will include new arrangements of classic themes from Metal Gear Solid 3: Snake Eater such as “Snake Eater” “Virtuous Mission” and “Debriefing” as well as new original tracks that will suit each scene and mood.
Metal Gear Solid Delta: Snake Eater was revealed in a brief CGI teaser trailer that showed a glimpse of the game’s setting and protagonist. The trailer begins with a shot of a jungle landscape, where various animals are shown hunting and eating each other, forming a food chain. The camera then zooms in on a snake slithering on a tree branch, before cutting to a close-up of Snake’s eye. The trailer then shows Snake emerging from the shadows, wearing his iconic sneaking suit and bandana, as the game’s theme song “Snake Eater” plays in the background. The trailer ends with the game’s logo and title.
The trailer does not show any gameplay footage or reveal any details about the game’s features or release date. However, it does showcase the game’s impressive graphics and atmosphere, as well as hinting at some of the game’s themes and motifs, such as survival, nature, and espionage.
The trailer was met with positive reactions from fans and critics alike, who praised the game’s visuals and nostalgia factor. Many expressed their excitement and curiosity about how the game will look and play on modern platforms. Some also speculated about who is developing the game and how faithful it will be to the original.
Konami has not officially announced who is developing Metal Gear Solid Delta: Snake Eater, but there have been some rumors and speculations about possible candidates. One of them is Bluepoint Games, a studio known for remaking and remastering classic games such as Shadow of the Colossus, Demon’s Souls, and Uncharted: The Nathan Drake Collection. Bluepoint Games has been teasing a new project for a while, and some fans believe that it could be Metal Gear Solid Delta: Snake Eater.
Another possible developer is Virtuos, a studio that specializes in porting and co-developing games for various platforms. Virtuos has worked on games such as Final Fantasy X/X-2 HD Remaster, Dark Souls Remastered, Star Wars Jedi: Fallen Order, and Bioshock: The Collection. Virtuos has also been involved in developing Metal Gear Solid HD Collection for PlayStation 3 and Xbox 360, as well as Metal Gear Solid 3: Snake Eater 3D for Nintendo 3DS.
A third possible developer is Konami itself, or more specifically, its internal studio Konami Digital Entertainment. Konami Digital Entertainment is responsible for developing and publishing most of Konami’s games, including Metal Gear Survive, Pro Evolution Soccer, Castlevania: Lords of Shadow, and Silent Hill: Downpour. Konami Digital Entertainment has also been working on reviving some of its other classic franchises, such as Castlevania and Silent Hill.
Regardless of who is developing Metal Gear Solid Delta: Snake Eater, Konami has stated that the remake will be faithful to the original game, and that it will feature the original voice actors, storyline, and dialogue. Konami has also released an unsigned statement from the development team, thanking fans for their support and promising to create an environment where fans can enjoy the Metal Gear series on the latest platforms.
Metal Gear Solid Delta: Snake Eater is an upcoming remake of Metal Gear Solid 3: Snake Eater, one of the most acclaimed games in the Metal Gear franchise and one of the best stealth action games of all time. The remake will feature stunning graphics, immersive sound, and improved gameplay, while retaining the original story, characters, and themes. The remake will also be accompanied by a collection of the first three Metal Gear Solid games, which will allow fans to revisit the origins of the series and experience its evolution.
Metal Gear Solid Delta: Snake Eater is set to release in 2024 for PlayStation 5, Xbox Series X/S, and PC. It will be a must-play game for fans of Metal Gear and stealth action games in general.
Konami has not announced a specific release date for Metal Gear Solid Delta: Snake Eater, but it has confirmed that it will be released sometime in 2024 for PlayStation 5, Xbox Series X/S, and PC.